Summoned Postmortem


So, this was a fun experience overall. To be honest this whole project was a learning one for me. 
I hadn't made a game that wasn't a visual novel before this. So, most of the coding and things was learned in this project. 
There were some hard parts, mainly in the start of the project as I was learning what code did what. 
 Having a buddy who could help with that occasionally was nice. 

The fact that this jam was held in the month of Halloween helped me decide on a theme for it. 

I'll admit, it's far from done. Needs a lot of work, but it helped me start something that I found very interesting. 
But for now, it's in a testing phase, I would like feedback on its mechanics before moving onward and adding other stuff.

but the morel here is, I really enjoyed learning to do this, and I find Godot to be an amazing engine now ❣ 

Files

Summoned.zip Play in browser
Oct 31, 2022

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